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main
school_stm32
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game_engine
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interface
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timer
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ge_timer.c
ZZY
89bede93a9
feat(engine): 重构游戏引擎核心逻辑
...
- 重新设计了引擎的初始化和运行流程 - 引入了实体组件系统(ECS)和物理系统 - 优化了渲染系统和输入系统 - 移除了不必要的资源管理系统 - 调整了日志系统的实现
2025-06-29 18:46:36 +08:00
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