chinese_chess/Scenes/Entities/Chesspiece.tscn
ZZY b27abb55a2 build(project): 更新项目配置和代码结构
- 升级 Godot.NET.Sdk 版本至 4.4.0
- 更新场景文件中的资源引用方式
- 调整部分代码逻辑和数据结构
- 更新项目配置文件
2025-04-21 21:49:03 +08:00

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[gd_scene load_steps=3 format=3 uid="uid://gkbtavjf2273"]
[ext_resource type="Texture2D" uid="uid://bthav6cae4fni" path="res://Asserts/ChesspieceBase.tres" id="1_8v1j6"]
[ext_resource type="Script" uid="uid://c8eafskfpuesm" path="res://Scripts/Entities/ChessPiece.cs" id="2_y54gx"]
[node name="Chesspiece" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_8v1j6")
script = ExtResource("2_y54gx")