> compile NEMU
221220000 张三 Linux zzy 5.15.146.1-microsoft-standard-WSL2 #1 SMP Thu Jan 11 04:09:03 UTC 2024 x86_64 x86_64 x86_64 GNU/Linux 21:55:13 up 7 days, 21:55, 1 user, load average: 0.22, 0.22, 0.21
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@ -3,6 +3,8 @@
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#include <stdio.h>
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#include <assert.h>
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#include <NDL.h>
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#include <BMP.h>
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#define W 400
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#define H 300
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@ -25,9 +27,11 @@ void render() {
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}
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char fname[256];
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sprintf(fname, path, cur);
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slide = SDL_LoadBMP(fname);
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// slide = SDL_LoadBMP(fname);
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uint32_t* slide = (uint32_t*)BMP_Load(fname, NULL, NULL);
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assert(slide);
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SDL_UpdateRect(slide, 0, 0, 0, 0);
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// SDL_UpdateRect(slide, 0, 0, 0, 0);
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NDL_DrawRect(slide, 0, 0, W, H);
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}
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void prev(int rep) {
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