> compile NEMU
221220000 张三 Linux zzy 5.15.146.1-microsoft-standard-WSL2 #1 SMP Thu Jan 11 04:09:03 UTC 2024 x86_64 x86_64 x86_64 GNU/Linux 19:55:23 up 7 days, 19:55, 1 user, load average: 0.33, 0.26, 0.20
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@ -6,7 +6,7 @@
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void SDL_BlitSurface(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) {
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assert(dst && src);
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assert(dst->format->BitsPerPixel == src->format->BitsPerPixel);
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assert(dst->format->BitsPerPixel == src->format->BitsPerPixel == 32);
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SDL_Rect rect = {
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.w = srcrect == NULL ? src->w : srcrect->w,
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.h = srcrect == NULL ? src->h : srcrect->h,
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@ -15,8 +15,8 @@ void SDL_BlitSurface(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_
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};
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for (int i = 0; i < rect.h; i ++) {
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memcpy(dst->pixels + (rect.y + i) * dst->w + rect.x,
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src->pixels + (srcrect->y + i) * src->w + srcrect->x, rect.w);
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memcpy((uint32_t*)dst->pixels + (rect.y + i) * dst->w + rect.x,
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(uint32_t*)src->pixels + (srcrect->y + i) * src->w + srcrect->x, rect.w);
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}
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}
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