Files
school_stm32/game_core/entities/layer.h
ZZY b5b2c90e75 feat(game_core): 重构游戏引擎并添加新功能
- 重构了游戏引擎的核心逻辑和架构
- 添加了新的实体组件系统(ECS)
- 实现了简单的碰撞检测和响应
- 新增了地图和子弹功能
- 优化了输入处理和渲染逻辑
- 调整了游戏控制方式
2025-07-02 12:14:57 +08:00

14 lines
305 B
C

#ifndef __LAYER_H__
#define __LAYER_H__
enum {
LAYER_WALL = 1 << 0,
LAYER_PLAYER_HITBOX = 1 << 1,
LAYER_ENEMY_HITBOX = 1 << 2,
LAYER_PLAYER_PROJECTILE = 1 << 3,
LAYER_ENEMY_PROJECTILE = 1 << 4,
LAYER_POWERUP = 1 << 5,
};
#endif /* __LAYER_H__ */