format using clang-format to formate code
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@@ -2,7 +2,7 @@
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#define INIT_HASH_TABLE_SIZE (32)
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void init_hashtable(hash_table_t* ht) {
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void init_hashtable(hash_table_t *ht) {
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vector_init(ht->entries);
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ht->count = 0;
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ht->tombstone_count = 0;
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@@ -19,36 +19,39 @@ static int next_power_of_two(int n) {
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return n + 1;
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}
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static hash_entry_t* find_entry(hash_table_t* ht, const void* key, u32 hash) {
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if (ht->entries.cap == 0) return NULL;
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static hash_entry_t *find_entry(hash_table_t *ht, const void *key, u32 hash) {
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if (ht->entries.cap == 0)
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return NULL;
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u32 index = hash & (ht->entries.cap - 1); // 容量是2的幂
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u32 probe = 0;
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hash_entry_t* tombstone = NULL;
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hash_entry_t *tombstone = NULL;
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while (1) {
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hash_entry_t* entry = &vector_at(ht->entries, index);
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hash_entry_t *entry = &vector_at(ht->entries, index);
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if (entry->state == ENTRY_EMPTY) {
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return tombstone ? tombstone : entry;
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}
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if (entry->state == ENTRY_TOMBSTONE) {
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if (!tombstone) tombstone = entry;
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if (!tombstone)
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tombstone = entry;
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} else if (entry->hash == hash && ht->key_cmp(entry->key, key) == 0) {
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return entry;
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}
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// Liner finding
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index = (index + 1) & (ht->entries.cap - 1);
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probe++;
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if (probe >= ht->entries.cap) break;
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if (probe >= ht->entries.cap)
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break;
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}
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LOG_ERROR("hashset_find: hash table is full");
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return NULL;
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}
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static void adjust_capacity(hash_table_t* ht, int new_cap) {
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static void adjust_capacity(hash_table_t *ht, int new_cap) {
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new_cap = next_power_of_two(new_cap);
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Assert(new_cap >= ht->entries.cap);
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@@ -64,9 +67,9 @@ static void adjust_capacity(hash_table_t* ht, int new_cap) {
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// rehash the all of the old data
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for (usize i = 0; i < old_entries.cap; i++) {
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hash_entry_t* entry = &vector_at(old_entries, i);
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hash_entry_t *entry = &vector_at(old_entries, i);
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if (entry->state == ENTRY_ACTIVE) {
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hash_entry_t* dest = find_entry(ht, entry->key, entry->hash);
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hash_entry_t *dest = find_entry(ht, entry->key, entry->hash);
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*dest = *entry;
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}
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}
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@@ -75,23 +78,26 @@ static void adjust_capacity(hash_table_t* ht, int new_cap) {
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ht->tombstone_count = 0;
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}
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void* hashtable_set(hash_table_t* ht, const void* key, void* value) {
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void *hashtable_set(hash_table_t *ht, const void *key, void *value) {
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if (ht->count + ht->tombstone_count >= ht->entries.cap * 0.75) {
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int new_cap = ht->entries.cap < INIT_HASH_TABLE_SIZE ? INIT_HASH_TABLE_SIZE : ht->entries.cap * 2;
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int new_cap = ht->entries.cap < INIT_HASH_TABLE_SIZE
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? INIT_HASH_TABLE_SIZE
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: ht->entries.cap * 2;
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adjust_capacity(ht, new_cap);
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}
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u32 hash = ht->hash_func(key);
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hash_entry_t* entry = find_entry(ht, key, hash);
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void* old_value = NULL;
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hash_entry_t *entry = find_entry(ht, key, hash);
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void *old_value = NULL;
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if (entry->state == ENTRY_ACTIVE) {
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old_value = entry->value;
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} else {
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if (entry->state == ENTRY_TOMBSTONE) ht->tombstone_count--;
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if (entry->state == ENTRY_TOMBSTONE)
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ht->tombstone_count--;
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ht->count++;
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}
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entry->key = key;
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entry->value = value;
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entry->hash = hash;
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@@ -99,38 +105,42 @@ void* hashtable_set(hash_table_t* ht, const void* key, void* value) {
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return old_value;
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}
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void* hashtable_get(hash_table_t* ht, const void* key) {
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if (ht->entries.cap == 0) return NULL;
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void *hashtable_get(hash_table_t *ht, const void *key) {
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if (ht->entries.cap == 0)
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return NULL;
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u32 hash = ht->hash_func(key);
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hash_entry_t* entry = find_entry(ht, key, hash);
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hash_entry_t *entry = find_entry(ht, key, hash);
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return (entry && entry->state == ENTRY_ACTIVE) ? entry->value : NULL;
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}
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void* hashtable_del(hash_table_t* ht, const void* key) {
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if (ht->entries.cap == 0) return NULL;
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void *hashtable_del(hash_table_t *ht, const void *key) {
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if (ht->entries.cap == 0)
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return NULL;
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u32 hash = ht->hash_func(key);
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hash_entry_t* entry = find_entry(ht, key, hash);
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if (entry == NULL || entry->state != ENTRY_ACTIVE) return NULL;
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void* value = entry->value;
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hash_entry_t *entry = find_entry(ht, key, hash);
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if (entry == NULL || entry->state != ENTRY_ACTIVE)
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return NULL;
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void *value = entry->value;
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entry->state = ENTRY_TOMBSTONE;
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ht->count--;
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ht->tombstone_count++;
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return value;
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}
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void hashtable_destory(hash_table_t* ht) {
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void hashtable_destory(hash_table_t *ht) {
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vector_free(ht->entries);
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ht->count = 0;
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ht->tombstone_count = 0;
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}
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void hashtable_foreach(hash_table_t* ht, hash_table_iter_func iter_func, void* context) {
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void hashtable_foreach(hash_table_t *ht, hash_table_iter_func iter_func,
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void *context) {
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for (usize i = 0; i < ht->entries.cap; i++) {
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hash_entry_t* entry = &vector_at(ht->entries, i);
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hash_entry_t *entry = &vector_at(ht->entries, i);
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if (entry->state == ENTRY_ACTIVE) {
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if (!iter_func(entry->key, entry->value, context)) {
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break; // enable callback function terminal the iter
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@@ -1,6 +1,6 @@
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#include "strpool.h"
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u32 rt_strhash(const char* s) {
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u32 rt_strhash(const char *s) {
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u32 hash = 2166136261u; // FNV-1a偏移基础值
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while (*s) {
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hash ^= *s++;
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@@ -9,7 +9,7 @@ u32 rt_strhash(const char* s) {
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return hash;
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}
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int rt_strcmp(const char* s1, const char* s2) {
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int rt_strcmp(const char *s1, const char *s2) {
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while (*s1 && *s2 && *s1 == *s2) {
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s1++;
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s2++;
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@@ -17,20 +17,20 @@ int rt_strcmp(const char* s1, const char* s2) {
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return *s1 - *s2;
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}
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void init_strpool(strpool_t* pool) {
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pool->ht.hash_func = (u32(*)(const void*))rt_strhash;
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pool->ht.key_cmp = (int(*)(const void*, const void*))rt_strcmp;
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void init_strpool(strpool_t *pool) {
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pool->ht.hash_func = (u32 (*)(const void *))rt_strhash;
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pool->ht.key_cmp = (int (*)(const void *, const void *))rt_strcmp;
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init_hashtable(&pool->ht);
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}
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const char* strpool_intern(strpool_t* pool, const char* str) {
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void* existing = hashtable_get(&pool->ht, str);
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const char *strpool_intern(strpool_t *pool, const char *str) {
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void *existing = hashtable_get(&pool->ht, str);
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if (existing) {
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return existing;
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}
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rt_size_t len = rt_strlen(str) + 1;
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char* new_str = lalloc_alloc(&pool->stralloc, len);
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char *new_str = lalloc_alloc(&pool->stralloc, len);
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if (!new_str) {
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LOG_ERROR("strpool: Failed to allocate memory for string");
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return NULL;
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@@ -41,7 +41,7 @@ const char* strpool_intern(strpool_t* pool, const char* str) {
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return new_str;
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}
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void strpool_destroy(strpool_t* pool) {
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void strpool_destroy(strpool_t *pool) {
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hashtable_destory(&pool->ht);
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lalloc_destroy(&pool->stralloc);
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}
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