clib/test/server/server.c

108 lines
2.1 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#include <ssocket.h>
#define _THREAD_H_
#include <tthread.h>
#define CLIENT_SIZE 32
SOCKET sfd;
SOCKET cfds[CLIENT_SIZE];
void send_the_message(int sock, const char *Buff, int szBuf)
{
char Buf[2048] = {0};
int tempsock;
sprintf(Buf, "<from %d>:", sock);
strcat(Buf, Buff);
for(int i = 0; i < CLIENT_SIZE; i++) {
if(cfds[i] != 0 && cfds[i] != sock) {
tempsock = cfds[i];
send(tempsock, Buf, strlen(Buf)+1, 0);
}
}
}
void receive_message(void* param)
{
int res;
char Buf[1024] = {0};
int sock = *((SOCKET*)param);
free(param);
printf("recv start %d\n", sock);
while(1) {
res = recv(sock, Buf, sizeof(Buf), 0);
if(res == -1 || res > sizeof(Buf) || res == 0) {
#if WIN_PART
printf("<error: %d>\n", GetLastError());
#elif LINUX_PART
perror("recv error");
#endif
break;
}
printf("recv buf:%d,%s",res, Buf);
send_the_message(sock, Buf, strlen(Buf)+1);
}
printf("<socket = %d> exit\n", sock);
for(int i = 0; i < CLIENT_SIZE; i++) {
if(cfds[i] == sock) {
cfds[i] = 0;
}
}
}
void acceptfunc(void* param) {
char *ip;
unsigned short port;
SOCKET* psock;
SOCKET sock;
while(1) {
psock = (SOCKET*)malloc(sizeof(SOCKET));
if(psock == NULL) {
exit(-1);
}
if (sock_accpet(sfd, &sock, &ip, &port) != 0) {
continue;
}
*psock = sock;
for(int i = 0; i < CLIENT_SIZE; i++) {
if(cfds[i] == 0) {
cfds[i] = sock;
printf("<ip = %s, port = %u, socket = %lld>\n", ip, port, sock);
free(ip);
thread_create(NULL, receive_message, (void*)psock);
goto CONTINUE;
}
}
printf("client full");
exit(-2);
CONTINUE:
psock = NULL;
}
}
int main()
{
char Buf[128];
int res = make_server_sock(&sfd, _SOCKET_TEST_IP, _SOCKET_TEST_PORT);
if(res != 0) {
printf("server start error\npress enter to continue");
getchar();
return 0;
}
printf("server start...\n");
thread_create(NULL, acceptfunc, NULL);
while(1) {
fgets(Buf, sizeof(Buf), stdin);
printf("%s", Buf);
if(strncasecmp(Buf, "exit", strlen("exit")) == 0) {
printf("exit success\npress enter to continue");
getchar();
exit(-1);
}
}
return 0;
}