- 更新了多个文件的代码结构和类型定义,提高了代码的健壮性和可维护性 - 优化了事件处理、棋子管理和移动逻辑,为后续功能扩展打下坚实基础 - 修复了一些潜在的空指针异常问题,提高了程序的稳定性 - 修复部分bug
34 lines
397 B
Plaintext
34 lines
397 B
Plaintext
# Godot 4+ specific ignores
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.godot/
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# Godot-specific
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*.import
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.import/
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export.cfg
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export_presets.cfg
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# Imported translations (automatically generated from CSV files)
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*.translation
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# Mono-specific ignores
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.mono/
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data_*/
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mono_crash.*.json
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# MyProject specific ignores
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.vscode/
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.vs/
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Bin/
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bin/
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*.aseprite
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*.csproj
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*.sln
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*.error
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*.key*
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# cs project files
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!*.csproj
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# Test files
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Test/bin
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Test/obj |