2024-11-03 21:15:33 +08:00

10 lines
249 B
C#

using Godot;
public static class PosTrans {
private static readonly int pixGripSize = 32;
public static Transform2D transArrToPix = new(
new Vector2(pixGripSize, 0),
new Vector2(0, pixGripSize),
new Vector2(-4, -4.5f) * pixGripSize
);
}