; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="ChessGame" config/version="0.0.6" run/main_scene="res://Main.tscn" config/features=PackedStringArray("4.4", "C#", "Mobile") [autoload] GlobalManager="*res://Scripts/GlobalManager.cs" [display] window/size/viewport_width=720 window/size/viewport_height=1280 window/stretch/mode="viewport" window/handheld/orientation=1 [dotnet] project/assembly_name="ChessGame" [internationalization] locale/translations=PackedStringArray("res://Lang/godot_chessgame/content/zh_Hans.po", "res://Lang/godot_chessgame/content/en_devel.po") [navigation] 2d/name_localized={} 2d/version="0.0." [rendering] textures/vram_compression/import_etc2_astc=true