bugfix 重新提交暂存区
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10
Scripts/Utilities/Transforms.cs
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10
Scripts/Utilities/Transforms.cs
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using Godot;
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public static class PosTrans {
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private static readonly int pixGripSize = 32;
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public static Transform2D transArrToPix = new(
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new Vector2(pixGripSize, 0),
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new Vector2(0, pixGripSize),
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new Vector2(-4, -4.5f) * pixGripSize
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);
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}
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