build(project): 更新项目配置和代码结构
- 升级 Godot.NET.Sdk 版本至 4.4.0 - 更新场景文件中的资源引用方式 - 调整部分代码逻辑和数据结构 - 更新项目配置文件
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Scripts/Entities/ChessBoard.cs.uid
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Scripts/Entities/ChessBoard.cs.uid
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uid://dmc012tt32dkl
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Scripts/Entities/ChessPiece.cs.uid
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Scripts/Entities/ChessPiece.cs.uid
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uid://c8eafskfpuesm
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