build(project): 更新项目配置和代码结构
- 升级 Godot.NET.Sdk 版本至 4.4.0 - 更新场景文件中的资源引用方式 - 调整部分代码逻辑和数据结构 - 更新项目配置文件
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[gd_scene load_steps=3 format=3 uid="uid://00jxjgnmfbn7"]
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[ext_resource type="Theme" uid="uid://intlbeu8h82r" path="res://Asserts/defaultTheme.tres" id="1_ge0tq"]
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[ext_resource type="Script" path="res://Scripts/Controllers/GameLobby.cs" id="2_blx46"]
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[ext_resource type="Script" uid="uid://cn273e4u256r" path="res://Scripts/Controllers/GameLobby.cs" id="2_blx46"]
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[node name="GameLobby" type="Control"]
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layout_mode = 3
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