build(project): 更新项目配置和代码结构

- 升级 Godot.NET.Sdk 版本至 4.4.0
- 更新场景文件中的资源引用方式
- 调整部分代码逻辑和数据结构
- 更新项目配置文件
This commit is contained in:
ZZY
2025-04-21 21:49:03 +08:00
parent e16f76e11f
commit b27abb55a2
36 changed files with 109 additions and 75 deletions

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@ -1,8 +1,8 @@
[gd_scene load_steps=4 format=4 uid="uid://b1tx7v3230wab"]
[ext_resource type="Script" path="res://Scripts/Entities/ChessBoard.cs" id="1_pjakt"]
[ext_resource type="Script" uid="uid://dmc012tt32dkl" path="res://Scripts/Entities/ChessBoard.cs" id="1_pjakt"]
[ext_resource type="TileSet" uid="uid://bibjj3ay65ral" path="res://Asserts/Chessboard.tres" id="1_ws3cq"]
[ext_resource type="Script" path="res://Scripts/Entities/ChessPiece.cs" id="3_26g24"]
[ext_resource type="Script" uid="uid://c8eafskfpuesm" path="res://Scripts/Entities/ChessPiece.cs" id="3_26g24"]
[node name="Chessboard" type="Node2D"]
script = ExtResource("1_pjakt")

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@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://gkbtavjf2273"]
[ext_resource type="Texture2D" uid="uid://bthav6cae4fni" path="res://Asserts/ChesspieceBase.tres" id="1_8v1j6"]
[ext_resource type="Script" path="res://Scripts/Entities/ChessPiece.cs" id="2_y54gx"]
[ext_resource type="Script" uid="uid://c8eafskfpuesm" path="res://Scripts/Entities/ChessPiece.cs" id="2_y54gx"]
[node name="Chesspiece" type="Node2D"]