build(project): 更新项目配置和代码结构

- 升级 Godot.NET.Sdk 版本至 4.4.0
- 更新场景文件中的资源引用方式
- 调整部分代码逻辑和数据结构
- 更新项目配置文件
This commit is contained in:
ZZY
2025-04-21 21:49:03 +08:00
parent e16f76e11f
commit b27abb55a2
36 changed files with 109 additions and 75 deletions

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=4 format=3 uid="uid://g40y10iaf7qb"]
[ext_resource type="Script" path="res://Scripts/Controllers/ChessGame.cs" id="1_3x8ac"]
[ext_resource type="Script" uid="uid://cqgctouhh8qok" path="res://Scripts/Controllers/ChessGame.cs" id="1_3x8ac"]
[ext_resource type="PackedScene" uid="uid://b1tx7v3230wab" path="res://Scenes/Entities/Chessboard.tscn" id="1_yheur"]
[ext_resource type="Theme" uid="uid://intlbeu8h82r" path="res://Asserts/defaultTheme.tres" id="3_rcfhx"]