build(project): 更新项目配置和代码结构

- 升级 Godot.NET.Sdk 版本至 4.4.0
- 更新场景文件中的资源引用方式
- 调整部分代码逻辑和数据结构
- 更新项目配置文件
This commit is contained in:
ZZY
2025-04-21 21:49:03 +08:00
parent e16f76e11f
commit b27abb55a2
36 changed files with 109 additions and 75 deletions

View File

@ -1,12 +1,10 @@
<Project Sdk="Godot.NET.Sdk/4.3.0">
<Project Sdk="Godot.NET.Sdk/4.4.0">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<Nullable>enable</Nullable>
<!-- <TreatWarningsAsErrors>true</TreatWarningsAsErrors> -->
</PropertyGroup>
<ItemGroup>
<Compile Remove="Test\**\*" />
</ItemGroup>