build(project): 更新项目配置和代码结构
- 升级 Godot.NET.Sdk 版本至 4.4.0 - 更新场景文件中的资源引用方式 - 调整部分代码逻辑和数据结构 - 更新项目配置文件
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.gitignore
vendored
3
.gitignore
vendored
@ -18,6 +18,7 @@ mono_crash.*.json
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# MyProject specific ignores
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.vscode/
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.vs/
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android/
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Bin/
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bin/
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*.aseprite
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@ -32,4 +33,4 @@ bin/
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# Test files
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Test/bin
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Test/obj
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Test/obj
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