update: 更新到godot4.4.1,并大量重构代码

This commit is contained in:
ZZY
2025-06-09 18:17:06 +08:00
parent b27abb55a2
commit 3fa39fc71e
39 changed files with 801 additions and 790 deletions

View File

@ -5,7 +5,7 @@ using ChineseChess;
public partial class ChessGame : Node2D {
ChessBoard board;
Global global;
GlobalManager global = GlobalManager.Instance;
ConfirmationDialog dialog;
private bool isSession = false;
ChessCore Game;
@ -15,15 +15,17 @@ public partial class ChessGame : Node2D {
// Called when the node enters the scene tree for the first time.
public override void _Ready() {
// Init.Call();
global = GetNode<Global>("/root/Global");
board = GetNode<ChessBoard>("Chessboard");
isSession = global.RPClient.IsOnline();
// ChessGameAPI api = new();
// api.BindToLua(global.ModManager.lua);
// isSession = global.RPClient.IsOnline();
GetNode<LineEdit>("Control/VBoxContainer/MarginContainer3/HFlowContainer/LineEdit")
.Text = global.GlobalData["player_color"].AsString();
LineEdit turnSideEdit = GetNode<LineEdit>("Control/VBoxContainer/MarginContainer3/HFlowContainer/LineEdit2");
turnSideEdit.Text = "red";
GD.Print("ChessGame uid:", global.RPClient.GetUserId(), " color:",global.GlobalData["player_color"]);
// GD.Print("ChessGame uid:", global.RPClient.GetUserId(), " color:",global.GlobalData["player_color"]);
dialog = new ConfirmationDialog {
DialogAutowrap = true,
@ -52,12 +54,12 @@ public partial class ChessGame : Node2D {
Vector.Vector2I vector = new(posX, posY);
if (isSession) {
Game.OnPosClicked(vector, ChessCore.PlayerSideType.Self);
var res = global.RPClient.SendSessionToAll(global.sessionId, new Dictionary {
{"type", "mouseClicked"},
{"X", pos.X},
{"Y", pos.Y},
{"id", global.RPClient.GetUserId()}
});
// var res = global.RPClient.SendSessionToAll(global.sessionId, new Dictionary {
// {"type", "mouseClicked"},
// {"X", pos.X},
// {"Y", pos.Y},
// {"id", global.RPClient.GetUserId()}
// });
} else {
Game.OnPosClicked(vector);
}
@ -66,13 +68,13 @@ public partial class ChessGame : Node2D {
if (isSession) {
GD.Print("ws is connected");
global.RPClient.OnPRCSessionExit += (cmd, code) => {
GoHome();
};
// global.RPClient.OnPRCSessionExit += (cmd, code) => {
// GoHome();
// };
global.RPClient.OnPRCSessionRecv += (msg) => {
SessionMsgHandle(msg["msg"].AsGodotDictionary());
};
// global.RPClient.OnPRCSessionRecv += (msg) => {
// SessionMsgHandle(msg["msg"].AsGodotDictionary());
// };
}
}
@ -80,50 +82,50 @@ public partial class ChessGame : Node2D {
public override void _Process(double delta) {
}
private void SessionMsgHandle(Dictionary msg) {
GD.PrintErr($"session msg: {msg}");
switch (msg["type"].AsString()) {
case "over":
if (global.RPClient.GetUserId() == msg["id"].AsString()) {
break;
}
dialog.Title = "Opponent Finished";
dialog.DialogText = "Turn On You\n";
dialog.Visible = true;
break;
case "mouseClicked":
if (msg["id"].ToString() == global.RPClient.GetUserId()) {
break;
}
Vector2 mouseClicked = new(GD.StrToVar(msg["X"].ToString()).AsInt32(),
GD.StrToVar(msg["Y"].ToString()).AsInt32());
Vector.Vector2I vector = new((int)mouseClicked.X, (int)mouseClicked.Y);
Game.OnPosClicked(vector, ChessCore.PlayerSideType.Opponent);
break;
case "undo":
Game.Undo();
break;
case "reInit":
Game.ReInit();
break;
}
}
// private void SessionMsgHandle(Dictionary msg) {
// GD.PrintErr($"session msg: {msg}");
// switch (msg["type"].AsString()) {
// case "over":
// if (global.RPClient.GetUserId() == msg["id"].AsString()) {
// break;
// }
// dialog.Title = "Opponent Finished";
// dialog.DialogText = "Turn On You\n";
// dialog.Visible = true;
// break;
// case "mouseClicked":
// if (msg["id"].ToString() == global.RPClient.GetUserId()) {
// break;
// }
// Vector2 mouseClicked = new(GD.StrToVar(msg["X"].ToString()).AsInt32(),
// GD.StrToVar(msg["Y"].ToString()).AsInt32());
// Vector.Vector2I vector = new((int)mouseClicked.X, (int)mouseClicked.Y);
// Game.OnPosClicked(vector, ChessCore.PlayerSideType.Opponent);
// break;
// case "undo":
// Game.Undo();
// break;
// case "reInit":
// Game.ReInit();
// break;
// }
// }
private void BtnOver() {
GD.Print($"BtnOver {isSession}");
if (isSession == false) {
return;
}
global.RPClient.SendSessionToAll(global.sessionId, new Dictionary{
{"type", "over"},
{"id", global.RPClient.GetUserId()},
});
// global.RPClient.SendSessionToAll(global.sessionId, new Dictionary{
// {"type", "over"},
// {"id", global.RPClient.GetUserId()},
// });
}
public void GoHome() {
if (global.RPClient.IsOnline()) {
global.RPClient.ExitServer();
}
// if (global.RPClient.IsOnline()) {
// global.RPClient.ExitServer();
// }
global.GotoScene("res://Main.tscn");
}
@ -131,10 +133,10 @@ public partial class ChessGame : Node2D {
GD.Print($"Undo {isSession}");
if (isSession) {
global.RPClient.SendSessionToAll(global.sessionId, new Dictionary{
{"type", "undo"},
{"id", global.RPClient.GetUserId()},
});
// global.RPClient.SendSessionToAll(global.sessionId, new Dictionary{
// {"type", "undo"},
// {"id", global.RPClient.GetUserId()},
// });
} else {
if (Game.board.Steps == 0) board.Clear();
Game.Undo();
@ -143,11 +145,11 @@ public partial class ChessGame : Node2D {
public void ReInit() {
GD.PrintErr($"ReInit {isSession}");
if (isSession) {
global.RPClient.SendSessionToAll(global.sessionId, new Dictionary{
{"type", "reInit"},
});
// global.RPClient.SendSessionToAll(global.sessionId, new Dictionary{
// {"type", "reInit"},
// });
} else {
Game.ReInit();
board.Clear();