update: 更新到godot4.4.1,并大量重构代码
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@ -1,4 +1,4 @@
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<Project Sdk="Godot.NET.Sdk/4.4.0">
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<Project Sdk="Godot.NET.Sdk/4.4.1">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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@ -7,5 +7,16 @@
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</PropertyGroup>
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<ItemGroup>
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<Compile Remove="Test\**\*" />
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<Protobuf Include="Protos\chess.proto" GrpcServices="Client" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Google.Protobuf" Version="3.30.2" />
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<PackageReference Include="Grpc.Net.Client" Version="2.70.0" />
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<PackageReference Include="Grpc.Tools" Version="2.71.0">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="KeraLua" Version="1.4.5" />
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<PackageReference Include="NLua" Version="1.7.5" />
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</ItemGroup>
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</Project>
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