dev: 更新代码,并准备LuaMod

This commit is contained in:
ZZY
2025-06-14 14:38:28 +08:00
parent 3fa39fc71e
commit 13450ea09a
20 changed files with 486 additions and 397 deletions

View File

@ -1,31 +1,22 @@
#nullable disable
using Godot;
using Godot.Collections;
using ChineseChess;
public partial class ChessGame : Node2D {
ChessBoard board;
GlobalManager global = GlobalManager.Instance;
ConfirmationDialog dialog;
readonly Logging.Logger logger = Logging.GetLogger("ChessGame");
ChessBoard board = null!;
ConfirmationDialog dialog = null!;
ChessCore Game = null!;
private bool isSession = false;
ChessCore Game;
ChessCore.TurnsSideType sideSelf;
ChessCore.TurnsSideType sideOpposite;
// Called when the node enters the scene tree for the first time.
public override void _Ready() {
// Init.Call();
board = GetNode<ChessBoard>("Chessboard");
// ChessGameAPI api = new();
// api.BindToLua(global.ModManager.lua);
// isSession = global.RPClient.IsOnline();
GetNode<LineEdit>("Control/VBoxContainer/MarginContainer3/HFlowContainer/LineEdit")
.Text = global.GlobalData["player_color"].AsString();
LineEdit turnSideEdit = GetNode<LineEdit>("Control/VBoxContainer/MarginContainer3/HFlowContainer/LineEdit2");
board = GetNode<ChessBoard>("%Chessboard");
GetNode<LineEdit>("%LineEdit_YouAre").Text = global.GlobalData["player_color"].AsString();
LineEdit turnSideEdit = GetNode<LineEdit>("%LineEdit_TurnSide");
turnSideEdit.Text = "red";
// GD.Print("ChessGame uid:", global.RPClient.GetUserId(), " color:",global.GlobalData["player_color"]);
dialog = new ConfirmationDialog {
DialogAutowrap = true,
@ -52,107 +43,32 @@ public partial class ChessGame : Node2D {
int posX = (int)pos.X;
int posY = (int)pos.Y;
Vector.Vector2I vector = new(posX, posY);
if (isSession) {
Game.OnPosClicked(vector, ChessCore.PlayerSideType.Self);
// var res = global.RPClient.SendSessionToAll(global.sessionId, new Dictionary {
// {"type", "mouseClicked"},
// {"X", pos.X},
// {"Y", pos.Y},
// {"id", global.RPClient.GetUserId()}
// });
} else {
Game.OnPosClicked(vector);
}
Game.OnPosClicked(vector);
};
if (isSession) {
GD.Print("ws is connected");
// global.RPClient.OnPRCSessionExit += (cmd, code) => {
// GoHome();
// };
// global.RPClient.OnPRCSessionRecv += (msg) => {
// SessionMsgHandle(msg["msg"].AsGodotDictionary());
// };
}
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta) {
}
// private void SessionMsgHandle(Dictionary msg) {
// GD.PrintErr($"session msg: {msg}");
// switch (msg["type"].AsString()) {
// case "over":
// if (global.RPClient.GetUserId() == msg["id"].AsString()) {
// break;
// }
// dialog.Title = "Opponent Finished";
// dialog.DialogText = "Turn On You\n";
// dialog.Visible = true;
// break;
// case "mouseClicked":
// if (msg["id"].ToString() == global.RPClient.GetUserId()) {
// break;
// }
// Vector2 mouseClicked = new(GD.StrToVar(msg["X"].ToString()).AsInt32(),
// GD.StrToVar(msg["Y"].ToString()).AsInt32());
// Vector.Vector2I vector = new((int)mouseClicked.X, (int)mouseClicked.Y);
// Game.OnPosClicked(vector, ChessCore.PlayerSideType.Opponent);
// break;
// case "undo":
// Game.Undo();
// break;
// case "reInit":
// Game.ReInit();
// break;
// }
// }
private void BtnOver() {
GD.Print($"BtnOver {isSession}");
if (isSession == false) {
return;
}
// global.RPClient.SendSessionToAll(global.sessionId, new Dictionary{
// {"type", "over"},
// {"id", global.RPClient.GetUserId()},
// });
logger.Info($"BtnOver");
}
public void GoHome() {
// if (global.RPClient.IsOnline()) {
// global.RPClient.ExitServer();
// }
// TODO ClearServer();
global.GotoScene("res://Main.tscn");
}
public void Undo() {
GD.Print($"Undo {isSession}");
if (isSession) {
// global.RPClient.SendSessionToAll(global.sessionId, new Dictionary{
// {"type", "undo"},
// {"id", global.RPClient.GetUserId()},
// });
} else {
if (Game.board.Steps == 0) board.Clear();
Game.Undo();
}
logger.Info($"Undo");
if (Game.board.Steps == 0) board.Clear();
Game.Undo();
}
public void ReInit() {
GD.PrintErr($"ReInit {isSession}");
if (isSession) {
// global.RPClient.SendSessionToAll(global.sessionId, new Dictionary{
// {"type", "reInit"},
// });
} else {
Game.ReInit();
board.Clear();
}
// TODO using dialog to confirm
logger.Info($"ReInit");
Game.ReInit();
}
}

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@ -1,140 +1,60 @@
#nullable disable
using Godot;
using Godot.Collections;
public partial class GameLobby : Control {
GlobalManager global = GlobalManager.Instance;
Timer timer = null;
readonly Logging.Logger logger = Logging.GetLogger("GameLobby");
Timer timer = null!;
ItemList lists = null;
ConfirmationDialog dialog = null;
string URL;
string userName;
bool isAcceptedPart = false;
ItemList lists = null!;
ConfirmationDialog dialog = null!;
string URL = null!;
string userName = null!;
// Called when the node enters the scene tree for the first time.
public override void _Ready() {
lists = GetNode<ItemList>("MarginContainer/VBoxContainer/MarginContainer3/ItemList");
lists = GetNode<ItemList>("%ItemList_Users");
// TODO using %
dialog = GetNode<ConfirmationDialog>("Dialogs/ConfirmationDialog");
URL = global.ConfigManager.GetValue<string>("server_url");
URL = global.ConfigManager.GetValue<string>("server_addr");
userName = global.ConfigManager.GetValue<string>("user_name");
dialog.MinSize = new Vector2I(400, 200);
dialog.DialogAutowrap = true;
dialog.Canceled += () => {
// if (dialog.Title == "Session Created")
// global.RPClient.SessionAckCreate(dialog.GetMeta("sessionId").ToString(), false);
};
// TODO Cancel to Accept Session Create
};
dialog.Confirmed += () => {
if (dialog.Title == "Session Created") {
// FIXME
isAcceptedPart = true;
// global.RPClient.SessionAckCreate(dialog.GetMeta("sessionId").ToString(), true);
// TODO Create Session
}
};
// global.RPClient.OnOpen += (eventName, args) => {
// global.RPClient.UserInit(userName, "godot chessboard", () => {
// global.RPClient.UserRename(userName);
// return global.RPClient.RegionAdd("server");
// });
// };
// global.RPClient.OnOpen += (eventName, args) => {
// global.RPClient.UserInit(userName, "none", () => {
// GD.PrintErr($"User Init Success");
// return true;
// });
// // global.RPClient.UserRename(userName);
// };
// global.RPClient.RegSessionAckCreateCallback((sessionId, res, reqUserId, reqUserName) => {
// if (reqUserId != null) {
// dialog.Title = "Session Created";
// dialog.SetMeta("reqUserName", reqUserName);
// dialog.SetMeta("reqUserId", reqUserId);
// dialog.SetMeta("sessionId", sessionId);
// // dialog.GetLabel==>Text = $"{sessdata["reqUserName"]}";
// dialog.DialogText = $"username: {reqUserName}\n" +
// $"reqUserId: {reqUserId}\n";
// dialog.Visible = true;
// } else {
// if (res) {
// // TODO FIXME
// global.sessionId = sessionId;
// if (!isAcceptedPart) {
// global.GlobalData["player_color"] = "red";
// } else {
// global.GlobalData["player_color"] = "black";
// }
// // GD.PrintErr("sessionId: ", reqUserId, "color: ", global.GlobalData["player_color"].AsString());
// global.GotoScene("res://Scenes/ChessGame.tscn");
// } else {
// dialog.Title = "Failed";
// dialog.DialogText = $"session create failed";
// dialog.Visible = true;
// }
// }
// return true;
// });
// timer = new Timer();
// AddChild(timer);
// TODO using new State Shower And Using Heartbeat to calucate the delay time
ColorRect colorRect = GetNode<ColorRect>("MarginContainer/VBoxContainer/MarginContainer2/MarginContainer2/ColorRect");
// timer.Connect("timeout", Callable.From(() => {
// if (global.RPClient.GetIsConnected()) {
// colorRect.Color = Colors.Green;
// } else {
// colorRect.Color = Colors.Red;
// }
// FlushData();
// }));
// timer.Start(1);
Connect();
}
public void Connect() {
GD.Print("Connect");
// if (global.RPClient.GetIsConnected()) {
// return;
// }
// global.RPClient.ExitServer();
// global.RPClient.ConnectToUrlEx(URL);
logger.Info("Connect To Server");
// TODO connet to server
global.SetProcess(true);
}
private void OnItemSelected(int index) {
Dictionary item = lists.GetItemMetadata(index).AsGodotDictionary();
GD.Print($"Item {index} selected, {item}");
string[] strings = { item["id"].ToString() };
// global.RPClient.SessionCreate(strings);
}
Dictionary item = lists.GetItemMetadata(index).AsGodotDictionary();
logger.Debug($"Item {index} selected, {item}");
string[] _ = [item["id"].ToString()];
// TODO new a Session
}
private void FlushData() {
// global.RPClient.RegionInspect("server", (data) => {
// // GD.Print(data);
// lists?.Clear();
// foreach (Dictionary<string, string> user in data) {
// string userId = user["id"].ToString();
// string userName = user["name"].ToString();
// if (userId == global.RPClient.GetUserId()) {
// lists.SetItemDisabled(
// lists.AddItem($"Name: {userName}"),
// true);
// continue;
// }
// var idx = lists.AddItem($"Name: {userName}");
// lists.SetItemMetadata(idx, user);
// lists.SetItemTooltip(idx, $"User ID: {userId}");
// }
// return true;
// });
private void FlushUserData() {
// TODO Flush user data or heartbeat flush
}
private void OnBack() {
// global.RPClient.ExitServer();
global.GotoScene("res://Main.tscn");
// TODO ExitServer();
global.GotoScene("res://Main.tscn");
}
}

View File

@ -3,24 +3,37 @@ using System;
public partial class Mods : Control {
GlobalManager global = GlobalManager.Instance;
public override void _Ready() {
// RunDemo();
ItemList modsItemList = null!;
// ModManager modManager = new();
// modManager.RegistryFunc("OnInit", () => { GD.Print("OnInit"); }, true);
// modManager.RegistryFunc("foo", () => { GD.Print("Hello"); });
// LuaMod mod = new(ProjectSettings.GlobalizePath("res://Protos/test.lua"));
// mod.BindFunc(modManager);
// try {
// modManager.InvokeFunc<Action>("OnInit");
// }
// catch (System.Exception e) {
// GD.PrintErr("OnInit error: ", e.Message, e.StackTrace);
// }
public override void _Ready() {
// TODO
modsItemList = GetNode<ItemList>("VBoxContainer/VScrollBar/ItemList");
FlushModState();
}
private void FlushModState() {
modsItemList.Clear();
foreach (var mod in global.Mods.ModList) {
var item = modsItemList.AddItem(mod.Key);
}
}
private void OnEnableMods(bool enable) {
if (enable) {
global.Mods.LoadAllMods();
}
else {
global.Mods.ClearAllMods();
}
}
private void OnReSearchMods() {
global.Mods.SearchAllMods(true);
}
public void OnOpenModFileDir() {
OS.ShellOpen(global.ConfigManager.GetValue<string>("mods_fpath") ?? "user://Mods/");
string path = global.ConfigManager.GetValue<string>("mods_fpath") ?? "user://mods";
OS.ShellOpen(ProjectSettings.GlobalizePath(path));
}
public void OnBack() {

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@ -4,24 +4,21 @@ using System.IO;
public partial class Setting : Control {
private GlobalManager global = GlobalManager.Instance;
private IConfigManager config = GlobalManager.Instance.ConfigManager;
int font_size;
private readonly IConfigManager config = GlobalManager.Instance.ConfigManager;
private int font_size;
private LineEdit fontOut = null!;
// Called when the node enters the scene tree for the first time.
public override void _Ready() {
fontOut = GetNode<LineEdit>("BoxContainer/MarginContainer5/HBoxContainer/FontSize");
fontOut = GetNode<LineEdit>("%FontSize");
font_size = config.GetValue<int>("font_size");
GetNode<HSlider>("BoxContainer/MarginContainer6/FontSizeBar")
GetNode<HSlider>("%FontSizeBar")
.Value = font_size;
fontOut.Text = font_size.ToString();
FillingData();
}
private void FillingData() {
GetNode<LineEdit>("BoxContainer/MarginContainer2/Server/LineEdit")
.Text = config.GetValue<string>("server_url");
GetNode<LineEdit>("BoxContainer/MarginContainer3/Name/LineEdit")
GetNode<LineEdit>("%LineEdit_ServerIP")
.Text = config.GetValue<string>("server_addr");
GetNode<LineEdit>("%LineEdit_UserName")
.Text = config.GetValue<string>("user_name");
}
@ -35,17 +32,14 @@ public partial class Setting : Control {
private void OnSave() {
global.SaveConfig();
// OS.Alert("Saved", "Setting");
}
void OnNameChanged(string Value) {
config.SetValue("user_name", Value);
// config.GetValue<>Flush();
}
private void OnServerUrlChanged(string Value) {
config.SetValue("server_url", Value);
// config.GetValue<>Flush();
}
private void OnFontSizeChanged(float Value) {